Select for which weapon you want to calculate the damage:

Bornheim No. 3Bornheim No.3
Bornheim No.3 Extended
Bornheim No. 3 MatchBornheim No.3 Match
Bornheim No. 3 SilencerBornheim No.3 Silencer
ConversionConversion
Conversion Chain Pistol
Frontier 73CFrontier 73C
Frontier 73C Marksman
Frontier 73C SilencerFrontier 73C Silencer
Infantry 73LInfantry 73L
Infantry 73L Bayonet
Infantry 73L Sniper
LeMat (Compact Shot)LeMat
LeMat Carbine (Compact Shot) LeMat Carbine
LeMat Carbine Marksman
MarathonMarathon
Marathon Swift
Nagant M1895Nagant M1895
Nagant M1895 Precision
Nagant M1895 Deadeye
Nagant M1895 SilencerNagant M1895 Silencer
New ArmyNew Army
New Army Swift
OfficerOfficer
Officer Brawler
Officer CarbineOfficer Carbine
Officer Carbine Deadeye
Ranger 73Ranger 73
Ranger 73 Aperture
Ranger 73 Swift
Ranger 73 Talon
Vandal 73CVandal 73C
Vandal 73C Bullseye
Vandal 73C Striker
1865 Carbine1865 Carbine
CentennialCentennial
Centennial Sniper
Centennial Trauma
Centennial ShortyCentennial Shorty
Centennial Shorty SilencerCentennial Shorty Silencer
DrillingDrilling
Drilling ShortyDrilling Shorty
Drilling Hatchet
PaxPax
Pax Claw
Pax TrueshotPax Trueshot
ScottfieldScottfield
Scottfield Brawler
Scottfield Precision
Scottfield Spitfire
Scottfield Swift
Springfield 1866Springfield 1866
Springfield 1866 Bayonet
Springfield 1866 Marksman
Springfield 1866 ShortySpringfield 1866 Shorty
Springfield 1866 Shorty Bullseye
Springfield 1866 Shorty Striker
Vetterli 71Vetterli 71 Karabiner
Vetterli 71 Bayonet
Vetterli 71 Deadeye
Vetterli 71 Marksman
Vetterli 71 CycloneVetterli 71 Cyclone
Vetterli 71 SilencerVetterli 71 Silencer
BerthierBerthier
Berthier Deadeye
Berthier Marksman
Berthier Riposte
HaymakerHaymaker
KragKrag
Krag Bayonet
Krag Sniper
Lebel 1886Lebel 1886
Lebel 1886 Aperture
Lebel 1886 Marksman
Lebel 1886 Talon
Mako 1895Mako 1895
Mako 1895 Aperture
Mako 1895 Claw
Martini-Henry IC1Martini Henry
Martini Henry Deadeye
Martini Henry Ironside
Martini Henry Marksman
Martini Henry Riposte
ObrezObrez
Obrez Extended
Obrez Mace
Mosin NagantMosin-Nagant
Mosin-Nagant Avtomat
Mosin-Nagant Bayonet
Mosin-Nagant Sniper
SparksSparks
Sparks Sniper
Sparks PistolSparks Pistol
Sparks SilencerSparks Silencer
UppercutUppercut
Uppercut Deadeye
Uppercut Precision
CrossbowCrossbow
Crosbow Deadeye
Dolch 96Dolch 96
Dolch 96 Bullseye
Dolch 96 Claw
Dolch 96 Precision
Hand CrossbowHand Crossbow
Hunting BowHunting Bow
Nitro ExpressNitro Express
Quad DerringerQuad Derringer

What Ammo did you use:

Default is 'Basic' ammunition

Basic
High Velocity
Incendiary
Basic
High Velocity
Incendiary
Basic
High Velocity
Incendiary
Basic
DumDum
FMJ
Basic
High Velocity
Incendiary
FMJ
Poison
Basic
High Velocity
Incendiary
FMJ
Poison
Basic
High Velocity
Incendiary
FMJ
Poison
Basic
Incendiary
FMJ
Basic
Incendiary
FMJ
Basic
High Velocity
Incendiary
FMJ
Poison
Basic
High Velocity
Poison
Dumdum
Basic
High Velocity
Poison
DumDum
Basic
DumDum
FMJ
Basic
High Velocity
Poison
Dumdum
Basic
High Velocity
Poison
Dumdum
Basic
High Velocity
Incendiary
FMJ
Poison
Basic
FMJ
Basic
Full Metal Jacket
Poison
DumDum
High Velocity
Basic
Full Metal Jacket
Poison
DumDum
High Velocity
Basic
Full Metal Jacket
Poison
DumDum
High Velocity
Basic
Dumdum
FMJ
High Velocity
Basic
Dumdum
FMJ
High Velocity
Basic
DumDum
Incendiary
FMJ
Poison
High Velocity
Basic
DumDum
Incendiary
FMJ
Poison
High Velocity
Basic
Incendiary
FMJ
DumDum
High Velocity
Basic
DumDum
Explosive
High Velocity
Basic
DumDum
Explosive
High Velocity
Basic
Full Metal Jacket
Incendiary
High Velocity
Basic
Full Metal Jacket
Incendiary
High Velocity
Basic
Full Metal Jacket
Incendiary
High Velocity
Basic
Incendiary
Spitzer
Basic
Poison
FMJ
Basic
Incendiary
FMJ
Basic
Spitzer
Incendiary
Basic
FMJ
Explosive
Basic
Full Metal Jacket
Incendiary
Explosive
High Velocity
Basic
Spitzer
Incendiary
Basic
Spitzer
Incendiary
Basic
Incendiary
Poison
FMJ
Basic
Incendiary
Poison
FMJ
Basic
Incendiary
Poison
FMJ
Basic
Incendiary
Explosive
Basic
ExplosiveDamage Is Not Distance Dependent
ShotboltDamage Is Not Distance Dependent
Steel Bolt
Basic
DumDum
FMJ
Basic
ChaosMissing Relevant Statistics
ChokeMissing Relevant Statistics
PoisonMissing Relevant Statistics
DragonMissing Relevant Statistics
Basic
Poison
ConcertinaDamage Is Not Distance Dependent
FragDamage Is Not Distance Dependent
Basic
Shredder
Explosive
Basic

How far was the distance?


Weapon (Ammo) Distance m

Head: Killed

Upper-Chest:Killed

Lower-Chest:Killed

Arm:Killed

Leg:Killed

Changelog

    Update 2.0 (Fixes)
  • Fixed the Damage calculation being off by 1 (for most cases)
    • Thanks to Ribbitual for drawing more attention to it :P
  • Fixed the Damage of the Hunting Bow
    • Update 2.0
  • Updated damage drop off calculation
  • Updated weapon names
  • Added Crossbows and Hunting Bow
  • Added Quad Derringer
  • Added missing and new Event Weapons:
    • 1865 Carbine
    • Crossbow Deadeye
    • Dolch Bullseye
    • Dolch Claw
    • Drilling Hatchet
    • Drilling Shorty
    • Infantry 73L
    • Infantry 73L Sniper
    • LeMat Carbine Marksman
    • Mako 1895
    • Mako 1895 Aperture
    • Mako 1895 Claw
    • Marathon
    • Marathon Swift
    • Pax Trueshot
  • Added new and event Ammo Types:
    • 1865 Carbine FMJ
    • Centennial High Velocity
    • Crossbow Steel Bolt
    • Dolch Dumdum
    • Dolch FMJ
    • Drilling High Velocity
    • Frontier 73C Poison
    • Hand Crossbow Dragon Bolt
    • Infantry 73L Poison
    • Marathon FMJ
    • Marathon High Velocity
    • Marathon Incendiary
    • Marathon Poison
    • Martini-Henry High Velocity
    • Pax High Velocity
    • Ranger 73 Poison
    • Vandal 73C Poison
  • Updated damage of following Weapons:
    • Haymaker: 126 to 122
    • Krag: 124 to 126
    • Uppercut: 126 to 123
    • Known Issues
  • Explosive ammo is missing the damage from the blast
  • Distance gets reset when switching weapon and cannot be typed in the input field
  • Tooltip can be cut off for longer weapon lists


    • Update 1.14
  • Added new Event Weapons:
    • Berthier Mle 1892 Marksman
    • Bornheim No.3 Silencer
    • Caldwell Conversion Uppercut Precision
    • Caldwell Conversion Uppercut Precision Deadeye
    • Springfield 1866 Bayonet
    • Vetterli 71 Karabiner Cyclone
  • Added new Event Ammo Types:
    • Nagant M1895 Dumdum
    • Nagant M1895 Officer Dumdum
    • Scottfield Model 3 Dumdum
    • Scottfield Model 3 High Velocity
    • Springfield 1866 High Velocity
    • Winfield M1876 Centennial Dumdum

    • Update 1.13
  • Added Changelog
  • Updated Damage drop off curves for all weapons

    • Future Plans
  • Add rough drop distance
  • Add Shotguns
  • Add Wall penetration (very far Future)